Personal informations
  Name: Marco Alamia
  Nationality: Italian
  City: Bovisio Masciago (Milan)
  Objective: To work as Junior 3D Programmer on cutting edge projects
  Website: www.codinglabs.net
   Education and Languages
  Education: Currently studying for a Master Degree in Information and Communication Technologies, Computer Science, Unviersità degli studi di Milano (Milano).
    Bachelor Degree in Digital Communication (Magna Cum Laude), Computer Science, Unviersità degli studi di Milano, 18/12/2007
  Italian: Mother tongue
  English: Very good spoken skills, good written skills
  Certifications: Trinity College Degree - Level 9 (2001)
   Software
   Skills    Experience time
 

C, C++ (and Microsoft Visual Studio IDE)

  6 Years
  DirectX 9 (API)   3 Years
  Open GL  (API)   3 Years
  Shader programming (CG, Render Man, GLSL)   2 Years
  Java   3 Years
  PHP, HTML, Action Script   2 Years
  Physics programming   1 Year
  3DS Max SDK (Exporter class)   5 Months
  Multi-Thread programming   2 Years
  Network programming   1 Year
  Assembly programming (x86)   6 Months
  Math Background   7 Years

  3DSMax 8.0   3 Years
  Maya 7.0   1 Year
  Photoshop CS   2 Years
  Dreamweaver MX, Flash MX   2 Years
   Work Experience
  2007 Work as Web Designer and Graphic Artist at Creative Studio.  
  2007 Work at the University Virtual Theater for the Bachelor Degree thesis.
The project is an implementation of a Data Glove device control system in a virtual reality enviroment.
 
  2006 Release with the Alien Game Labs team of Pool-O-Matic Beta, a 3D fully working pool game (more information can be found in the Gallery or at the Pool-O-Matic Web Site)  
  2004 Join the Alien Game Labs team, an Hobbistic Game Developing team, as Programmer.  
   About me
 

Marco Alamia is a self-taught programmer who started to study computer science due to his passion for video games. After a few years he gets into an italian hobbistic team where he worked as programmer and graphic artist. Unfortunately the team died an year later because of the departure of some elements so Marco Alamia looked out for a new team to work with. After no long he met Parsec, an old member of the italian demoscene and they both start developing games under the Alien Game Labs label. In 2006 the duo, with the collaboration of a few other people, release Pool-O-Matic, a futuristic billiard game. Currently the Alien Game Labs team is working on another project based over the new engine, Zenith.

       
 
 
 
Curriculum - Portfolio
 
 
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